GRSJ 304: Gaming the System: Digital Media, Social Justice, and Video Games

GRSJ 304: Gaming the System: Digital Media, Social Justice, and Video Games
Term 1

Dr. Chris Patterson

Notions of social progress have been indelibly tied to the growth of new technology and its impact on our daily habits, from how we identify ourselves within a community, to how we interact with the larger social structures of race, gender, class, sexuality, and nation. This course will seek a more critical view of emerging technology by asking more nuanced questions formed from the work of scholars in digital affect theory, cyborg feminism, critical digital humanities, critical race studies, surveillance studies, and queer game studies. This course seeks to confront the multiple discourses of new technology while remaining focused on the imperial and colonial infrastructure that has made information technology possible.